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Real-Time and Cloud-based Simulation Processing for Digital Twin Environments
Completed
TRL 3 (started at 1, targeting 3)
Description
Hyper realistic digital twin environments are limited to demanding computational requirements of running accurate simulations. More so when these environments are meant to be rendered in real-time for training and XR. In order to address this problem, Buendea in collaboration with the University of Central Florida’s Institute for Simulation and Training, are proposing the development of a system that enhances real-time XR capabilities for astronaut training through the off-loading and processing of demanding simulation tasks to cloud-based virtual machines. By enabling parallel processes that run side-by-side to real-time simulations, we intend to layer microservice extensions that produce more accurate simulation models required in XR astronaut training. This effort will also demonstrate that this approach can be expanded to other parallel simulations that enhance accuracy of a digital twin without affecting real-time simulation rendering performance of an XR environment. This effort will be focused on the development of a persistent simulation layer that provides ongoing critical data for evaluation of EVA training scenarios on the Moon and Martian surface. Multi-GPU virtual machine instances will run in parallel to local XR environments and provide real-time simulations of critical mission processes, human performance, and environmental conditions. Data from these sessions will be stored and accessible for review to help improve operational XR training capabilities and simulation accuracy.
Benefits
NASA XR Training capabilities for Lunar and Mars Operations. Training for teleoperation of Robotics and Rovers. Support for projects like NASA's CHAPEA efforts where long duration stays require persistence layers. XR Collaboration across NASA laboratories where data is updated to be reviewed in virtual environments for Digital Transformation. AI/ML Simulation modeling based off real-time human and robotics training.
XR Simulation capabilities for training and situational awareness in high-risk environments. AI/ML Simulation modeling in virtual environments with persistence state for reviews and aggregation of data. Development of digital twin for collaboration opportunities with aerospace industry and gamification.
Details
| Technology area | Entry, Descent, and Landing > Vehicle Systems > Integrated Modeling and Simulation for EDL |
| Program | Small Business Innovation Research/Small Business Tech Transfer (SBIR/STTR) |
| Lead organization | Buendea,LLC., Miami, FL |
| Start date | 2022-07-25 |
| End date | 2023-08-25 |
Project contacts
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This is early/mid-stage (TRL 3) — the most realistic path in is NASA SBIR/STTR, which funds small businesses and research institutions to develop technology aligned with NASA's needs (equity-free, phased funding). Check whether a current SBIR/STTR solicitation topic overlaps with this project's technology area, or contact the project directly (above) to ask.
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